84 lines
2.8 KiB
Markdown
84 lines
2.8 KiB
Markdown
# Asmdef Helper
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<img src="https://user-images.githubusercontent.com/15327448/79349410-24950780-7f71-11ea-94be-056726828ec4.png" width="140" />
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Unity assembly definition utilities.
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This library solve inconvenience of assembly definition on unity.
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## Dependency Graph
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Unity assembly definition viewer.
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(menu) > [AsmdefHelper] > [Open DependencyGraph]
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Show assembly definition referances in your project like this.
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<img src="https://user-images.githubusercontent.com/15327448/79340184-e8f44080-7f64-11ea-87f9-3ec90f9c5fa5.png" width="450" />
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You need to organize the nodes by yourself.
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## Multiple Edit
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Open multiple assembly definition inspector views for parallel editing.
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1. [AsmdefHelper] > [Find all asmdef in project]
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2. All asmdef will appear in project browser.
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3. Pick up asmdef to edit.
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4. [AsmdefHelper] > [Open selected asmdef inspector view]
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5. Open asmdef inspector views and edit these asmdef.
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<img src="https://user-images.githubusercontent.com/15327448/79342775-813ff480-7f68-11ea-851d-3e93b5948c0b.gif" width="450" />
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## Sync Solution
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Refresh .sln/.csproj in your project.
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(menu) > [AsmdefHelper] > [Sync C# Solution]
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I referred to this: [[SOLVED] Unity not generating .sln file from Assets > Open C# Project
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](https://forum.unity.com/threads/solved-unity-not-generating-sln-file-from-assets-open-c-project.538487/)
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## Compile Locker
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Lock unity editor compile to edit an asmdef.
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(menu) > [AsmdefHelper] > [Compile Lock]
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* When checked, unity editor compile is stop.
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I referred to this: [decoc/CompileLocker.cs](https://gist.github.com/decoc/bde047ac7ad8c9bfce7eb408f2712424)
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## Custom Create
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Create an asmdef with some parametors you input.
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* (right mouse button click) > [AsmdefHelper] > [create custom asmdef]
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* input your parameters.
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* click [Create] button.
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<img src="https://user-images.githubusercontent.com/15327448/95679389-77dccf80-0c0d-11eb-9032-5e60024b7c74.gif" width="450" />
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When you checked `Is Editor`, to be created an asmdef for only platform **Editor**.
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I referred to this: [【Unity】Assembly Definition を作成する時のコンパイル回数を抑えられるエディタ拡張「UniAssemblyDefinitionCreator」を GitHub に公開しました](https://baba-s.hatenablog.com/entry/2020/09/11/090000)
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And you can also rename an asmdef by one action.
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* (right mouse button click) > [AsmdefHelper] > [Rename asmdef]
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* input new name.
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* click [Rename] button.
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___
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## Environment
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Unity 2020.1.6f1
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This library use unity internal class, so may be not work (or couse build error) depending your unity vresion.
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I referred to this: [【Unity, C#】internalな型やメンバにアクセスするには、多分これが一番早いと思います](https://qiita.com/mob-sakai/items/f3bbc0c45abc31ea7ac0)
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## License
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MIT
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## Author
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[@naninunenoy](https://github.com/naninunenoy)
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