using System.Windows;
using Microsoft.WindowsAPICodePack.Dialogs;
using WinRT;
using Cupola;
using System.IO;
using System;
using ComputeSharp;
namespace Tranquility
{
///
/// Interaction logic for MainWindow.xaml
///
public partial class MainWindow : Window
{
string[]? files;
ReadWriteTexture2D? finalImage;
public MainWindow()
{
InitializeComponent();
}
private void LoadFilesClick(object sender, RoutedEventArgs e)
{
string file = OpenFolder();
files = Directory.GetFiles(file);
string iFilesT = "";
foreach (string iFile in files)
{
iFilesT += iFile + Environment.NewLine;
}
Input_Folder.Text = file;
Input_Files.Text = iFilesT;
}
private static string? OpenFolder()
{
CommonOpenFileDialog dialog = new CommonOpenFileDialog();
dialog.IsFolderPicker = true;
CommonFileDialogResult result = dialog.ShowDialog();
if (result == CommonFileDialogResult.Ok)
return dialog.FileName;
return null;
}
private void Run(object sender, RoutedEventArgs e)
{
if (files == null)
throw new Exception("Please select files before running");
ReadWriteTexture2D[] images = Cupola.Cupola.Load(files);
finalImage = Cupola.Cupola.RunSingle(images);
}
}
}