115 lines
2.6 KiB
C
115 lines
2.6 KiB
C
// Created by Rose Apollo
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#include <stdio.h>
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#include <stdbool.h>
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#include <string.h>
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#include "font.h"
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#define SIZE 8
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char trueChar = '#';
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char falseChar = ' ';
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bool verbose = false;
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bool isBitTrue(char val, int pos) // check if the bit from val in position pos is a one
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{
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return (val) & (1 << pos); // dont touch this caffiene induced wizardry
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}
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char* getCharFromFont(char input) // get a pointer to the relative char from the font
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{
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return &*font8x8[(int)input];
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}
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void stringToFont(char* input, int width, char output[SIZE][width])
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{
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int length = strlen(input);
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for (int i = 0; i < length; i++) // loop through characters
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{
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char* fontChar = getCharFromFont(*input);
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for (int x = 0; x < SIZE; x++) // loop from top to bottom
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{
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for (int y = 0; y < SIZE; y++) // loop from left to right
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{
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output[x][(i * SIZE) + y] = isBitTrue(fontChar[x], y) ? trueChar : falseChar;
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if (verbose)
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{
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printf("i: %d, x: %d, y: %d, out: %c\n", i, x, y, output[x][(i * SIZE) + y]);
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}
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}
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}
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input++; // increment the character from the input (I <3 POINTERS)
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}
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}
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int main (int argc, char** argv) // argument layout "'./Big Letter' 'INPUT TEXT' 'OPTIONAL TRUE CHARACTER' 'OPTIONAL FALSE CHARACTER' 'OPTIONAL v FOR VERBOSE"
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{
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if (argc < 2) // requires one argument
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{
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printf("not enough arguments provided");
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return -1;
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}
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if (argc >= 3) // if last argument is 'v' enable verbose
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{
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if (argv[argc - 1][0] == 'v')
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{
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verbose = true;
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printf("VERBOSE enabled \n");
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}
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}
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if (argc >= 4) // replace true and false chars if present in arguments
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{
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trueChar = argv[2][0];
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falseChar = argv[3][0];
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if (verbose)
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{
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printf("trueChar: %c\nfalseChar: %c\n", trueChar, falseChar);
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}
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}
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char* inputString = argv[1];
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if (verbose)
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{
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printf("Text: \"%s\"\n\n", inputString);
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}
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int width = SIZE * strlen(inputString); // width of canvas
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if (verbose)
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{
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printf("WIDTH: %d\n", width);
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}
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char final[SIZE][width]; // create canvas
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stringToFont(inputString, width, final); // paint canvas
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if (verbose)
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{
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printf("Generated:\n");
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}
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printf("\n");
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for (int x = 0; x < SIZE; x++) // output canvas
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{
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for (int y = 0; y < width; y++)
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{
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printf("%c", final[x][y]);
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}
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printf("\n");
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}
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return 0;
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} |