using UnityEditor; namespace AsmdefGraph.Editor { public class AsmdefGraphEditorWindow : EditorWindow { [MenuItem("Window/Open Asmdef Graph Window")] public static void Open() { GetWindow("AsmdefGraphWindow"); } void OnEnable() { var graphView = new AsmdefGraphView() { style = { flexGrow = 1 } }; rootVisualElement.Add(graphView); } } }