using UnityEditor.Experimental.GraphView; namespace AsmdefGraph.Editor { public class AsmdefNode : Node { public AsmdefNode(string nodeName) { title = nodeName; var inputPort = Port.Create(Orientation.Horizontal, Direction.Input, Port.Capacity.Multi, typeof(Port)); inputPort.portName = "In"; inputContainer.Add(inputPort); var outputPort = Port.Create(Orientation.Horizontal, Direction.Output, Port.Capacity.Multi, typeof(Port)); outputPort.portName = "Out"; outputContainer.Add(outputPort); } } }