using UnityEditor.Experimental.GraphView; namespace AsmdefGraph.Editor { public class AsmdefNode : Node { public readonly Port InPort; public readonly Port OutPort; public AsmdefNode(string nodeName) { title = nodeName; InPort = Port.Create(Orientation.Horizontal, Direction.Input, Port.Capacity.Multi, typeof(Port)); InPort.portName = "In"; inputContainer.Add(InPort); OutPort = Port.Create(Orientation.Horizontal, Direction.Output, Port.Capacity.Multi, typeof(Port)); OutPort.portName = "Out"; outputContainer.Add(OutPort); } } }