commit
c531785636
42
.editorconfig
Normal file
42
.editorconfig
Normal file
@ -0,0 +1,42 @@
|
||||
# This file is the top-most EditorConfig file
|
||||
root = true
|
||||
|
||||
# All Files
|
||||
[*]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
end_of_line = lf
|
||||
charset = utf-8
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
# CSharp formatting settings:
|
||||
[*.cs]
|
||||
csharp_new_line_before_open_brace = none
|
||||
csharp_new_line_before_else = false
|
||||
csharp_new_line_before_catch = false
|
||||
csharp_new_line_before_finally = false
|
||||
csharp_new_line_before_members_in_object_initializers = false
|
||||
csharp_new_line_before_members_in_anonymous_types = false
|
||||
csharp_new_line_between_query_expression_clauses = false
|
||||
|
||||
csharp_indent_case_contents = true
|
||||
csharp_indent_switch_labels = false
|
||||
csharp_indent_labels = no_change
|
||||
|
||||
csharp_space_after_cast = false
|
||||
csharp_space_after_keywords_in_control_flow_statements = true
|
||||
csharp_space_between_method_declaration_parameter_list_parentheses = false
|
||||
csharp_space_between_method_call_parameter_list_parentheses = false
|
||||
csharp_space_between_parentheses = false
|
||||
csharp_space_before_colon_in_inheritance_clause = true
|
||||
csharp_space_after_colon_in_inheritance_clause = true
|
||||
csharp_space_around_binary_operators = before_and_after
|
||||
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_call_name_and_opening_parenthesis = false
|
||||
csharp_space_between_method_call_empty_parameter_list_parentheses = false
|
||||
csharp_space_after_comma = true
|
||||
csharp_space_after_dot = false
|
||||
|
||||
csharp_preserve_single_line_statements = true
|
||||
csharp_preserve_single_line_blocks = true
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -17,6 +17,7 @@
|
||||
# /[Aa]ssets/AssetStoreTools*
|
||||
|
||||
# Autogenerated Jetbrains Rider plugin
|
||||
.idea/
|
||||
[Aa]ssets/Plugins/Editor/JetBrains*
|
||||
|
||||
# Visual Studio cache directory
|
||||
|
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b97a05875e33e924fa32dff70bc0cff7
|
||||
guid: 9be64d16812f0684c98bc813d0fab6fd
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
@ -1,6 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace AsmdefGraph.Editor {
|
||||
namespace AsmdefHelper.DependencyGraph.Editor {
|
||||
public class AsmdefDependency {
|
||||
public string DependsFrom { get; }
|
||||
public IEnumerable<string> DependsTo { get; }
|
@ -3,11 +3,11 @@ using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Compilation;
|
||||
|
||||
namespace AsmdefGraph.Editor {
|
||||
namespace AsmdefHelper.DependencyGraph.Editor {
|
||||
public class AsmdefGraphEditorWindow : EditorWindow {
|
||||
[MenuItem("Window/Open Asmdef Graph Window")]
|
||||
[MenuItem("Window/Asmdef Helper/Open DependencyGraph", priority = 2000)]
|
||||
public static void Open() {
|
||||
GetWindow<AsmdefGraphEditorWindow>("AsmdefGraphWindow");
|
||||
GetWindow<AsmdefGraphEditorWindow>("Asmdef Dependency");
|
||||
}
|
||||
|
||||
void OnEnable() {
|
@ -1,9 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditor.Experimental.GraphView;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace AsmdefGraph.Editor {
|
||||
namespace AsmdefHelper.DependencyGraph.Editor {
|
||||
public class AsmdefGraphView : GraphView {
|
||||
public AsmdefGraphView(IEnumerable<AsmdefDependency> asmdefs) : base() {
|
||||
// zoom可能に
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "AsmdefGraph.Editor",
|
||||
"name": "AsmdefHelper.DependencyGraph.Editor",
|
||||
"references": [],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
@ -1,6 +1,6 @@
|
||||
using UnityEditor.Experimental.GraphView;
|
||||
|
||||
namespace AsmdefGraph.Editor {
|
||||
namespace AsmdefHelper.DependencyGraph.Editor {
|
||||
public class AsmdefNode : Node {
|
||||
public readonly Port LeftPort;
|
||||
public readonly Port RightPort;
|
@ -1,8 +1,6 @@
|
||||
{
|
||||
"name": "AsmdefGraph.Example",
|
||||
"references": [
|
||||
"GUID:2bafac87e7f4b9b418d9448d219b01ab"
|
||||
],
|
||||
"name": "AsmdefHelper.Example",
|
||||
"references": [],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "AsmdefGraph.Example.Fuga",
|
||||
"name": "AsmdefHelper.Example.Fuga",
|
||||
"references": [
|
||||
"GUID:4326ab8b7972b7c4abe4e28df1a1c005",
|
||||
"GUID:119b4cf3f63d4c84d920ceae3917f02c"
|
@ -2,7 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AsmdefGraph.Example.Fuga {
|
||||
namespace AsmdefHelper.Example.Fuga {
|
||||
public class NewBehaviourScript : MonoBehaviour {
|
||||
// Start is called before the first frame update
|
||||
void Start() {
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "AsmdefGraph.Example.Hoge",
|
||||
"name": "AsmdefHelper.Example.Hoge",
|
||||
"references": [
|
||||
"GUID:4326ab8b7972b7c4abe4e28df1a1c005"
|
||||
],
|
@ -2,7 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AsmdefGraph.Example.Hoge {
|
||||
namespace AsmdefHelper.Example.Hoge {
|
||||
public class NewBehaviourScript : MonoBehaviour {
|
||||
// Start is called before the first frame update
|
||||
void Start() {
|
@ -2,7 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AsmdefGraph.Example {
|
||||
namespace AsmdefHelper.Example {
|
||||
public class NewBehaviourScript : MonoBehaviour {
|
||||
// Start is called before the first frame update
|
||||
void Start() {
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "AsmdefGraph.Example.Piyo",
|
||||
"name": "AsmdefHelper.Example.Piyo",
|
||||
"references": [
|
||||
"GUID:4326ab8b7972b7c4abe4e28df1a1c005",
|
||||
"GUID:119b4cf3f63d4c84d920ceae3917f02c",
|
@ -2,7 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AsmdefGraph.Example.Piyo {
|
||||
namespace AsmdefHelper.Example.Piyo {
|
||||
public class NewBehaviourScript : MonoBehaviour {
|
||||
// Start is called before the first frame update
|
||||
void Start() {
|
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 44786ea3be4b7284ea613b1e7aafc4ad
|
||||
guid: a9325e20a8831bf43b94e22a406c4e67
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
8
Assets/AsmdefHelper/MultipleEdit/Editor.meta
Normal file
8
Assets/AsmdefHelper/MultipleEdit/Editor.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9a6f1c1bda271a541b230a51a05a677c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,17 @@
|
||||
{
|
||||
"name": "AsmdefHelper.MultipleEdit.Editor",
|
||||
"references": [
|
||||
"GUID:211243abc45174c45b3a6c275ea126b9"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ddba71eed1843ba40a83179bf71e2848
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,55 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AsmdefHelper.UnityInternal;
|
||||
using UnityEditor;
|
||||
using UnityEditorInternal;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AsmdefHelper.MultipleEdit.Editor {
|
||||
public class AsmdefMultiEditWindow : EditorWindow {
|
||||
static IList<InspectorWindowWrapper> windows = new List<InspectorWindowWrapper>();
|
||||
|
||||
[MenuItem("Window/Asmdef Helper/Find all asmdef in project")]
|
||||
public static void Search() {
|
||||
var browser = CreateInstance<ProjectBrowserWrapper>();
|
||||
browser.GetProjectBrowser();
|
||||
browser.SetSearch("t:AssemblyDefinitionAsset");
|
||||
}
|
||||
|
||||
[MenuItem("Window/Asmdef Helper/Open selected asmdef inspector view")]
|
||||
[MenuItem("Assets/Asmdef Helper/Open selected asmdef inspector view")]
|
||||
public static void Open() {
|
||||
var asmdefs = Selection.GetFiltered(typeof(AssemblyDefinitionAsset), SelectionMode.TopLevel);
|
||||
if (!asmdefs.Any()) {
|
||||
Debug.Log("no AssemblyDefinitionAsset");
|
||||
return;
|
||||
}
|
||||
|
||||
CloseWindows();
|
||||
foreach (var adf in asmdefs) {
|
||||
Selection.objects = new[] { adf };
|
||||
var w = CreateInstance<InspectorWindowWrapper>();
|
||||
w.GetInspectorWindow();
|
||||
// LockすることでInspectorWindowの表示を固定する
|
||||
w.Lock(true);
|
||||
windows.Add(w);
|
||||
}
|
||||
}
|
||||
|
||||
[MenuItem("Window/Asmdef Helper/Apply all asmdef and close")]
|
||||
public static void Apply() {
|
||||
foreach (var w in windows) {
|
||||
w.AllApply();
|
||||
w.CloseInspectorWindow();
|
||||
}
|
||||
windows.Clear();
|
||||
}
|
||||
|
||||
static void CloseWindows() {
|
||||
foreach (var w in windows) {
|
||||
w.CloseInspectorWindow();
|
||||
}
|
||||
windows.Clear();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 06fa8aa0de8ea5442b6454c3a8edfdc6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/AsmdefHelper/SyncSolution.meta
Normal file
8
Assets/AsmdefHelper/SyncSolution.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3343c43624a31f447a1961156a2cac6e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/AsmdefHelper/SyncSolution/Editor.meta
Normal file
8
Assets/AsmdefHelper/SyncSolution/Editor.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 07e92c78d576a8a458ce4a298eeb512d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,17 @@
|
||||
{
|
||||
"name": "AsmdefHelper.SyncSolution.Editor",
|
||||
"references": [
|
||||
"GUID:211243abc45174c45b3a6c275ea126b9"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dcfd308825181f346bc76cac8ae79330
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,57 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using AsmdefHelper.UnityInternal;
|
||||
|
||||
// https://forum.unity.com/threads/solved-unity-not-generating-sln-file-from-assets-open-c-project.538487/
|
||||
// Thank you Flexford!
|
||||
namespace AsmdefHelper.SyncSolution.Editor {
|
||||
public static class SyncSolutionUtilities {
|
||||
|
||||
[MenuItem("Window/Asmdef Helper/Sync C# Solution", priority = 3000)]
|
||||
public static void Sync() {
|
||||
Sync(true);
|
||||
}
|
||||
|
||||
static void Sync(bool logsEnabled) {
|
||||
CleanOldFiles(logsEnabled);
|
||||
Call_SyncSolution(logsEnabled);
|
||||
Call_SynchronizerSync(logsEnabled);
|
||||
}
|
||||
|
||||
static void CleanOldFiles(bool logsEnabled) {
|
||||
var assetsDirectoryInfo = new DirectoryInfo(Application.dataPath);
|
||||
var projectDirectoryInfo = assetsDirectoryInfo.Parent;
|
||||
|
||||
var files = GetFilesByExtensions(projectDirectoryInfo, "*.sln", "*.csproj");
|
||||
foreach (var file in files) {
|
||||
if (logsEnabled) {
|
||||
Debug.Log($"Remove old solution file: {file.Name}");
|
||||
}
|
||||
file.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
static void Call_SyncSolution(bool logsEnabled) {
|
||||
if (logsEnabled) {
|
||||
Debug.Log($"Coll method: SyncVS.Sync()");
|
||||
}
|
||||
SolutionSynchronizerWrapper.SyncSolution();
|
||||
}
|
||||
|
||||
static void Call_SynchronizerSync(bool logsEnabled) {
|
||||
if (logsEnabled) {
|
||||
Debug.Log($"Coll method: SyncVS.Synchronizer.Sync()");
|
||||
}
|
||||
SolutionSynchronizerWrapper.SynchronizerSync();
|
||||
}
|
||||
|
||||
static IEnumerable<FileInfo> GetFilesByExtensions(DirectoryInfo dir, params string[] extensions) {
|
||||
extensions = extensions ?? new[] { "*" };
|
||||
var files = Enumerable.Empty<FileInfo>();
|
||||
return extensions.Aggregate(files, (current, ext) => current.Concat(dir.GetFiles(ext)));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e5785f4c5d9ed634799d54e96aabf408
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0fce674912e7f8e4994f6f9d4e457d36
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,34 @@
|
||||
using UnityEditor;
|
||||
using UnityEditor.Experimental.AssetImporters;
|
||||
|
||||
namespace AsmdefHelper.UnityInternal {
|
||||
public class InspectorWindowWrapper : EditorWindow{
|
||||
InspectorWindow inspectorWindow;
|
||||
|
||||
public void GetInspectorWindow() {
|
||||
inspectorWindow = CreateWindow<InspectorWindow>();
|
||||
}
|
||||
|
||||
public void Lock(bool isLock) {
|
||||
if (inspectorWindow != null) {
|
||||
inspectorWindow.isLocked = isLock;
|
||||
}
|
||||
}
|
||||
|
||||
public void AllApply() {
|
||||
foreach (var editor in inspectorWindow.tracker.activeEditors) {
|
||||
var assetImporterEditor = editor as AssetImporterEditor;
|
||||
|
||||
if (assetImporterEditor != null && assetImporterEditor.HasModified()) {
|
||||
assetImporterEditor.ApplyAndImport();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void CloseInspectorWindow() {
|
||||
if (inspectorWindow != null) {
|
||||
inspectorWindow.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ab307b553b134091996ec036836c42b8
|
||||
timeCreated: 1586954046
|
@ -0,0 +1,17 @@
|
||||
using UnityEditor;
|
||||
|
||||
namespace AsmdefHelper.UnityInternal {
|
||||
public class ProjectBrowserWrapper : EditorWindow {
|
||||
ProjectBrowser projectBrowser;
|
||||
|
||||
public void GetProjectBrowser() {
|
||||
projectBrowser = GetWindow<ProjectBrowser>();
|
||||
}
|
||||
|
||||
public void SetSearch(string searchText) {
|
||||
if (projectBrowser != null) {
|
||||
projectBrowser.SetSearch(searchText);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 78b9d6d4797040088ab730c9be37c6b9
|
||||
timeCreated: 1586952941
|
@ -0,0 +1,22 @@
|
||||
using UnityEditor;
|
||||
using UnityEditor.VisualStudioIntegration;
|
||||
|
||||
namespace AsmdefHelper.UnityInternal {
|
||||
public static class SolutionSynchronizerWrapper {
|
||||
|
||||
static readonly SolutionSynchronizer synchronizer;
|
||||
|
||||
static SolutionSynchronizerWrapper() {
|
||||
synchronizer = SyncVS.Synchronizer;
|
||||
}
|
||||
|
||||
public static void SyncSolution() {
|
||||
SyncVS.SyncSolution();
|
||||
}
|
||||
|
||||
|
||||
public static void SynchronizerSync() {
|
||||
synchronizer?.Sync();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aeb995b6396143f58028eb4aa639c7c4
|
||||
timeCreated: 1586952223
|
@ -0,0 +1,15 @@
|
||||
{
|
||||
"name": "Unity.InternalAPIEditorBridgeDev.001",
|
||||
"references": [],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 211243abc45174c45b3a6c275ea126b9
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
2
LICENSE
2
LICENSE
@ -1,6 +1,6 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2019 Nakano Yosuke
|
||||
Copyright (c) 2020 Nakano Yosuke
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -1,5 +1,7 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.ide.rider": "1.1.4",
|
||||
"com.unity.test-framework": "1.1.13",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
"com.unity.modules.androidjni": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
|
@ -1,2 +1,2 @@
|
||||
m_EditorVersion: 2019.3.0f1
|
||||
m_EditorVersionWithRevision: 2019.3.0f1 (ffacea4b84e7)
|
||||
m_EditorVersion: 2019.3.4f1
|
||||
m_EditorVersionWithRevision: 2019.3.4f1 (4f139db2fdbd)
|
||||
|
48
README.md
48
README.md
@ -1,19 +1,53 @@
|
||||
# AsmdefGraph
|
||||
unity assembly definition viewer
|
||||
# Asmdef Helper
|
||||
|
||||
## How to use
|
||||
<img src="https://user-images.githubusercontent.com/15327448/79349410-24950780-7f71-11ea-94be-056726828ec4.png" width="140" />
|
||||
|
||||
[Window] > [Open Asemdef Graph Window]
|
||||
Unity assembly definition utilities.
|
||||
|
||||
<img src="https://github.com/naninunenoy/AsmdefGraph/blob/doc/doc/howto_open.png?raw=true" width="450" />
|
||||
This library solve inconvenience of assembly definition on unity.
|
||||
|
||||
## Dependency Graph
|
||||
|
||||
Unity assembly definition viewer.
|
||||
|
||||
[Window] > [Asmdef Helper] > [Open DependencyGraph]
|
||||
|
||||
Show assembly definition referances in your project like this.
|
||||
|
||||
<img src="https://github.com/naninunenoy/AsmdefGraph/blob/doc/doc/asmdefGraph.png?raw=true" width="600" />
|
||||
|
||||
<img src="https://user-images.githubusercontent.com/15327448/79340184-e8f44080-7f64-11ea-87f9-3ec90f9c5fa5.png" width="450" />
|
||||
|
||||
You need to organize the nodes by yourself.
|
||||
|
||||
## Multiple Edit
|
||||
|
||||
Open multiple assembly definition inspector views for parallel editing.
|
||||
|
||||
1. [Window] > [Asmdef Helper] > [Find all asmdef in project]
|
||||
2. All asmdef will appear in project browser.
|
||||
3. Pick up asmdef to edit.
|
||||
4. [Window] > [Asmdef Helper] > [Open selected asmdef inspector view]
|
||||
5. Open asmdef inspector views and edit asmdef.
|
||||
|
||||
<img src="https://user-images.githubusercontent.com/15327448/79342775-813ff480-7f68-11ea-851d-3e93b5948c0b.gif" width="450" />
|
||||
|
||||
## Sync Solution
|
||||
|
||||
Refresh .sln/.csproj in your project.
|
||||
|
||||
[Window] > [Asmdef Helper] > [Sync C# Solution]
|
||||
|
||||
I referred to this: [[SOLVED] Unity not generating .sln file from Assets > Open C# Project
|
||||
](https://forum.unity.com/threads/solved-unity-not-generating-sln-file-from-assets-open-c-project.538487/)
|
||||
|
||||
___
|
||||
|
||||
## Environment
|
||||
Unity 2019.3.4f1
|
||||
|
||||
This library use unity internal class, so may be not work (or couse build error) depending your unity vresion.
|
||||
|
||||
I referred to this: [【Unity, C#】internalな型やメンバにアクセスするには、多分これが一番早いと思います](https://qiita.com/mob-sakai/items/f3bbc0c45abc31ea7ac0)
|
||||
|
||||
## License
|
||||
MIT
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user