diff --git a/Assets/package.json b/Assets/package.json
index 044cf06..dd4adf8 100644
--- a/Assets/package.json
+++ b/Assets/package.json
@@ -1,7 +1,7 @@
{
"name": "dev.n5y.asmdefhelper",
"displayName": "AsmdefHelper",
- "version": "0.2.2",
+ "version": "0.2.3",
"unity": "2019.3",
"description": "Unity assembly definition utilities.",
"keywords": ["asmdef", "editor"],
diff --git a/README.md b/README.md
index 8e5a8a5..fc214c9 100644
--- a/README.md
+++ b/README.md
@@ -10,7 +10,7 @@ This library solve inconvenience of assembly definition on unity.
Unity assembly definition viewer.
-[AsmdefHelper] > [Open DependencyGraph]
+(menu) > [AsmdefHelper] > [Open DependencyGraph]
Show assembly definition referances in your project like this.
@@ -26,7 +26,7 @@ Open multiple assembly definition inspector views for parallel editing.
2. All asmdef will appear in project browser.
3. Pick up asmdef to edit.
4. [AsmdefHelper] > [Open selected asmdef inspector view]
-5. Open asmdef inspector views and edit asmdef.
+5. Open asmdef inspector views and edit these asmdef.
@@ -34,19 +34,34 @@ Open multiple assembly definition inspector views for parallel editing.
Refresh .sln/.csproj in your project.
-[AsmdefHelper] > [Sync C# Solution]
+(menu) > [AsmdefHelper] > [Sync C# Solution]
I referred to this: [[SOLVED] Unity not generating .sln file from Assets > Open C# Project
](https://forum.unity.com/threads/solved-unity-not-generating-sln-file-from-assets-open-c-project.538487/)
## Compile Locker
-Lock unity editor compile to edit asmdef.
+Lock unity editor compile to edit an asmdef.
-[AsmdefHelper] > [Compile Lock]
+(menu) > [AsmdefHelper] > [Compile Lock]
* When checked, unity editor compile is stop.
I referred to this: [decoc/CompileLocker.cs](https://gist.github.com/decoc/bde047ac7ad8c9bfce7eb408f2712424)
+
+
+## Custom Create
+Create an asmdef with some parametors you input.
+
+ * (right mouse button click) > [AsmdefHelper] > [create custom asmdef]
+ * input your parameters.
+ * click [Create] button.
+
+
+
+When you checked `Is Editor`, to be created an asmdef for only platform **Editor**.
+
+I referred to this: [【Unity】Assembly Definition を作成する時のコンパイル回数を抑えられるエディタ拡張「UniAssemblyDefinitionCreator」を GitHub に公開しました](https://baba-s.hatenablog.com/entry/2020/09/11/090000)
+
___
## Environment