SyncSolutionとUnityInternalAPIの依存を整理
This commit is contained in:
parent
5c506077af
commit
8647512e83
4
.idea/.idea.AsmdefHelper/.idea/contentModel.xml
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4
.idea/.idea.AsmdefHelper/.idea/contentModel.xml
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@ -10,6 +10,7 @@
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<e p="AsmdefHelper.Example.Hoge.csproj" t="IncludeRecursive" />
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<e p="AsmdefHelper.Example.Hoge.csproj" t="IncludeRecursive" />
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<e p="AsmdefHelper.Example.Piyo.csproj" t="IncludeRecursive" />
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<e p="AsmdefHelper.Example.Piyo.csproj" t="IncludeRecursive" />
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<e p="AsmdefHelper.sln" t="IncludeFlat" />
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<e p="AsmdefHelper.sln" t="IncludeFlat" />
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<e p="AsmdefHelper.SyncSolution.Editor.csproj" t="IncludeRecursive" />
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<e p="Assets" t="Include">
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<e p="Assets" t="Include">
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<e p="AsmdefHelper" t="Include">
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<e p="AsmdefHelper" t="Include">
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<e p="DependencyGraph" t="Include">
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<e p="DependencyGraph" t="Include">
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@ -45,11 +46,12 @@
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</e>
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</e>
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<e p="SyncSolution" t="Include">
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<e p="SyncSolution" t="Include">
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<e p="Editor" t="Include">
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<e p="Editor" t="Include">
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<e p="AsmdefHelper.SyncSolution.Editor.asmref" t="Include" />
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<e p="AsmdefHelper.SyncSolution.Editor.asmdef" t="Include" />
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<e p="SyncSolutionUtilities.cs" t="Include" />
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<e p="SyncSolutionUtilities.cs" t="Include" />
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</e>
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</e>
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</e>
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</e>
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<e p="Unity.InternalAPIEditorBridgeDev.001" t="Include">
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<e p="Unity.InternalAPIEditorBridgeDev.001" t="Include">
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<e p="SolutionSynchronizerWrapper.cs" t="Include" />
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<e p="Unity.InternalAPIEditorBridgeDev.001.asmdef" t="Include" />
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<e p="Unity.InternalAPIEditorBridgeDev.001.asmdef" t="Include" />
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</e>
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</e>
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</e>
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</e>
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37
.idea/.idea.AsmdefHelper/.idea/workspace.xml
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.idea/.idea.AsmdefHelper/.idea/workspace.xml
generated
@ -2,9 +2,13 @@
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<project version="4">
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<project version="4">
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<component name="ChangeListManager">
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<component name="ChangeListManager">
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<list default="true" id="f71251e0-52ab-4cea-859f-4c363c01a121" name="Default Changelist" comment="">
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<list default="true" id="f71251e0-52ab-4cea-859f-4c363c01a121" name="Default Changelist" comment="">
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<change afterPath="$PROJECT_DIR$/Assets/AsmdefHelper/Unity.InternalAPIEditorBridgeDev.001/SolutionSynchronizerWrapper.cs" afterDir="false" />
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<change afterPath="$PROJECT_DIR$/Assets/AsmdefHelper/Unity.InternalAPIEditorBridgeDev.001/SolutionSynchronizerWrapper.cs.meta" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/.idea/.idea.AsmdefHelper/.idea/contentModel.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.AsmdefHelper/.idea/contentModel.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/.idea/.idea.AsmdefHelper/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.AsmdefHelper/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/.idea/.idea.AsmdefHelper/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.AsmdefHelper/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefGraphEditorWindow.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefGraphEditorWindow.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution.meta" beforeDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/AsmdefHelper/MultipleEdit/Editor/AsmdefMultiEditWindow.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/AsmdefHelper/MultipleEdit/Editor/AsmdefMultiEditWindow.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/AsmdefHelper.SyncSolution.Editor.asmref" beforeDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/AsmdefHelper.SyncSolution.Editor.asmref.meta" beforeDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/SyncSolutionUtilities.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/SyncSolutionUtilities.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/SyncSolutionUtilities.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/SyncSolutionUtilities.cs" afterDir="false" />
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</list>
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="SHOW_DIALOG" value="false" />
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@ -16,16 +20,18 @@
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<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
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<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
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</component>
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</component>
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<component name="HighlightingSettingsPerFile">
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<component name="HighlightingSettingsPerFile">
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Unity.InternalAPIEditorBridgeDev.001/Unity.InternalAPIEditorBridgeDev.001.asmdef" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/SyncSolutionUtilities.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Example/Hoge/NewBehaviourScript.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Example/Hoge/NewBehaviourScript.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefGraphEditorWindow.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefGraphEditorWindow.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefGraphView.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefGraphView.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Example/NewBehaviourScript.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Example/Fuga/NewBehaviourScript.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Example/Fuga/NewBehaviourScript.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/AsmdefHelper.SyncSolution.Editor.asmdef" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefDependency.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefDependency.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/SyncSolutionUtilities.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Example/Piyo/NewBehaviourScript.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/MultipleEdit/Editor/AsmdefMultiEditWindow.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/MultipleEdit/Editor/AsmdefMultiEditWindow.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Unity.InternalAPIEditorBridgeDev.001/SolutionSynchronizerWrapper.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Unity.InternalAPIEditorBridgeDev.001/Unity.InternalAPIEditorBridgeDev.001.asmdef" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Example/NewBehaviourScript.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/Example/Piyo/NewBehaviourScript.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefNode.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefNode.cs" root0="FORCE_HIGHLIGHTING" />
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</component>
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</component>
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<component name="IdeDocumentHistory">
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<component name="IdeDocumentHistory">
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@ -39,8 +45,11 @@
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/Example/Hoge/NewBehaviourScript.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/Example/Hoge/NewBehaviourScript.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/Example/Piyo/NewBehaviourScript.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/Example/Piyo/NewBehaviourScript.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/MultipleEdit/Editor/AsmdefMultiEditWindow.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/MultipleEdit/Editor/AsmdefMultiEditWindow.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/SyncSolutionUtilities.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefGraphEditorWindow.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/DependencyGraph/Editor/AsmdefGraphEditorWindow.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/UnityInternal/SolutionSynchronizerWrapper.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/UnityInternal/SyncSolutionUtilities.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/Unity.InternalAPIEditorBridgeDev.001/SolutionSynchronizerWrapper.cs" />
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<option value="$PROJECT_DIR$/Assets/AsmdefHelper/SyncSolution/Editor/SyncSolutionUtilities.cs" />
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</list>
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</list>
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</option>
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</option>
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</component>
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</component>
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@ -105,7 +114,8 @@
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<workItem from="1586793017650" duration="506000" />
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<workItem from="1586793017650" duration="506000" />
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<workItem from="1586793758449" duration="2076000" />
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<workItem from="1586793758449" duration="2076000" />
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<workItem from="1586872725062" duration="502000" />
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<workItem from="1586872725062" duration="657000" />
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<workItem from="1586951660938" duration="989000" />
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</task>
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</task>
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<servers />
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<servers />
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</component>
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</component>
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@ -114,4 +124,15 @@
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</component>
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</component>
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<component name="UnityProjectConfiguration" hasMinimizedUI="true" />
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<component name="UnityProjectConfiguration" hasMinimizedUI="true" />
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<component name="UnityUnitTestConfiguration" currentTestLauncher="EditMode" />
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<component name="UnityUnitTestConfiguration" currentTestLauncher="EditMode" />
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<component name="Vcs.Log.Tabs.Properties">
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<option name="TAB_STATES">
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<map>
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<entry key="MAIN">
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<value>
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<State />
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</value>
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</entry>
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</map>
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</option>
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</component>
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</project>
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</project>
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@ -0,0 +1,17 @@
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{
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"name": "AsmdefHelper.SyncSolution.Editor",
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"references": [
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"GUID:211243abc45174c45b3a6c275ea126b9"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@ -1,6 +1,6 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: 353d4308cc0c6c945a085f59650f2b11
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guid: dcfd308825181f346bc76cac8ae79330
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AssemblyDefinitionReferenceImporter:
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AssemblyDefinitionImporter:
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externalObjects: {}
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externalObjects: {}
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userData:
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userData:
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assetBundleName:
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assetBundleName:
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@ -1,3 +0,0 @@
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{
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"reference": "GUID:211243abc45174c45b3a6c275ea126b9"
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}
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@ -2,18 +2,13 @@
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using UnityEditor;
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using UnityEditor;
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using UnityEditor.VisualStudioIntegration;
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using UnityEngine;
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using UnityEngine;
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using AsmdefHelper.UnityInternal;
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// https://forum.unity.com/threads/solved-unity-not-generating-sln-file-from-assets-open-c-project.538487/
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// https://forum.unity.com/threads/solved-unity-not-generating-sln-file-from-assets-open-c-project.538487/
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// Thank you Flexford!
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// Thank you Flexford!
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namespace AsmdefHelper.SyncSolution.Editor {
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namespace AsmdefHelper.SyncSolution.Editor {
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public static class SyncSolutionUtilities {
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public static class SyncSolutionUtilities {
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static SolutionSynchronizer synchronizer;
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static SyncSolutionUtilities() {
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synchronizer = SyncVS.Synchronizer;
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}
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[MenuItem("Window/Asmdef Helper/Sync C# Solution", priority = 3000)]
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[MenuItem("Window/Asmdef Helper/Sync C# Solution", priority = 3000)]
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public static void Sync() {
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public static void Sync() {
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@ -43,14 +38,14 @@ namespace AsmdefHelper.SyncSolution.Editor {
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if (logsEnabled) {
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if (logsEnabled) {
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Debug.Log($"Coll method: SyncVS.Sync()");
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Debug.Log($"Coll method: SyncVS.Sync()");
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}
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}
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SyncVS.SyncSolution();
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SolutionSynchronizerWrapper.SyncSolution();
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}
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}
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static void Call_SynchronizerSync(bool logsEnabled) {
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static void Call_SynchronizerSync(bool logsEnabled) {
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if (logsEnabled) {
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if (logsEnabled) {
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Debug.Log($"Coll method: SyncVS.Synchronizer.Sync()");
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Debug.Log($"Coll method: SyncVS.Synchronizer.Sync()");
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}
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}
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synchronizer?.Sync();
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SolutionSynchronizerWrapper.SynchronizerSync();
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}
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}
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static IEnumerable<FileInfo> GetFilesByExtensions(DirectoryInfo dir, params string[] extensions) {
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static IEnumerable<FileInfo> GetFilesByExtensions(DirectoryInfo dir, params string[] extensions) {
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using UnityEditor;
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using UnityEditor.VisualStudioIntegration;
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namespace AsmdefHelper.UnityInternal {
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public static class SolutionSynchronizerWrapper {
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static readonly SolutionSynchronizer synchronizer;
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static SolutionSynchronizerWrapper() {
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synchronizer = SyncVS.Synchronizer;
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}
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public static void SyncSolution() {
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SyncVS.SyncSolution();
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}
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public static void SynchronizerSync() {
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synchronizer?.Sync();
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: aeb995b6396143f58028eb4aa639c7c4
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timeCreated: 1586952223
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