Merge pull request #5 from naninunenoy/complieLocker

asmdef編集のためのコンパイルロック機能
This commit is contained in:
Nakano Yosuke 2020-10-07 02:15:27 +09:00 committed by GitHub
commit 686e82ac39
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
15 changed files with 569 additions and 21 deletions

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c47a6f9d38650bb44bdb1b6b74296e85
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9ed3f50ff47b69749a094043f3dcd4f8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
{
"name": "AsmdefHelper.CompileLocker.Editor",
"references": [
"GUID:211243abc45174c45b3a6c275ea126b9"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2707709625a3b9144b2a94ff32287781
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,24 @@
using UnityEngine;
using UnityEditor;
/// <summary>
/// original from: https://gist.github.com/decoc/bde047ac7ad8c9bfce7eb408f2712424
/// This editor utility can lock/unlock unity script compile from menu item.
/// See more https://raspberly.hateblo.jp/entry/InvalidateUnityCompile
/// </summary>
public static class CompileLocker {
const string menuPath = "Window/Asmdef Helper/Compile Lock";
[MenuItem("Window/Asmdef Helper/Compile Lock", false, 1)]
static void Lock() {
var isLocked = Menu.GetChecked(menuPath);
if (isLocked) {
Debug.Log("Compile Unlocked");
EditorApplication.UnlockReloadAssemblies();
Menu.SetChecked(menuPath, false);
} else {
Debug.Log("Compile Locked");
EditorApplication.LockReloadAssemblies();
Menu.SetChecked(menuPath, true);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 283e87eb30e41c0469f52bd068dbb487
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -43,19 +43,18 @@ RenderSettings:
--- !u!157 &3 --- !u!157 &3
LightmapSettings: LightmapSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 11 serializedVersion: 12
m_GIWorkflowMode: 0 m_GIWorkflowMode: 0
m_GISettings: m_GISettings:
serializedVersion: 2 serializedVersion: 2
m_BounceScale: 1 m_BounceScale: 1
m_IndirectOutputScale: 1 m_IndirectOutputScale: 1
m_AlbedoBoost: 1 m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0 m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1 m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0 m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings: m_LightmapEditorSettings:
serializedVersion: 10 serializedVersion: 12
m_Resolution: 2 m_Resolution: 2
m_BakeResolution: 40 m_BakeResolution: 40
m_AtlasSize: 1024 m_AtlasSize: 1024
@ -63,6 +62,7 @@ LightmapSettings:
m_AOMaxDistance: 1 m_AOMaxDistance: 1
m_CompAOExponent: 1 m_CompAOExponent: 1
m_CompAOExponentDirect: 0 m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2 m_Padding: 2
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1 m_LightmapsBakeMode: 1
@ -77,10 +77,16 @@ LightmapSettings:
m_PVRDirectSampleCount: 32 m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500 m_PVRSampleCount: 500
m_PVRBounces: 2 m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0 m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0 m_PVRFilterTypeAO: 0
m_PVRFilteringMode: 1 m_PVREnvironmentMIS: 0
m_PVRCulling: 1 m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusIndirect: 5
@ -88,9 +94,11 @@ LightmapSettings:
m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1 m_PVRFilteringAtrousPositionSigmaAO: 1
m_ShowResolutionOverlay: 1 m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0} m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1 m_LightingSettings: {fileID: 1490641308}
--- !u!196 &4 --- !u!196 &4
NavMeshSettings: NavMeshSettings:
serializedVersion: 2 serializedVersion: 2
@ -110,6 +118,8 @@ NavMeshSettings:
manualTileSize: 0 manualTileSize: 0
tileSize: 256 tileSize: 256
accuratePlacement: 0 accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug: debug:
m_Flags: 0 m_Flags: 0
m_NavMeshData: {fileID: 0} m_NavMeshData: {fileID: 0}
@ -117,7 +127,8 @@ NavMeshSettings:
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 705507995} - component: {fileID: 705507995}
@ -133,15 +144,18 @@ GameObject:
Light: Light:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993} m_GameObject: {fileID: 705507993}
m_Enabled: 1 m_Enabled: 1
serializedVersion: 8 serializedVersion: 10
m_Type: 1 m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1 m_Intensity: 1
m_Range: 10 m_Range: 10
m_SpotAngle: 30 m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10 m_CookieSize: 10
m_Shadows: m_Shadows:
m_Type: 2 m_Type: 2
@ -151,6 +165,24 @@ Light:
m_Bias: 0.05 m_Bias: 0.05
m_NormalBias: 0.4 m_NormalBias: 0.4
m_NearPlane: 0.2 m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0} m_Cookie: {fileID: 0}
m_DrawHalo: 0 m_DrawHalo: 0
m_Flare: {fileID: 0} m_Flare: {fileID: 0}
@ -158,19 +190,23 @@ Light:
m_CullingMask: m_CullingMask:
serializedVersion: 2 serializedVersion: 2
m_Bits: 4294967295 m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 1 m_Lightmapping: 1
m_LightShadowCasterMode: 0 m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1} m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 6570 m_ColorTemperature: 6570
m_UseColorTemperature: 0 m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
--- !u!4 &705507995 --- !u!4 &705507995
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993} m_GameObject: {fileID: 705507993}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalPosition: {x: 0, y: 3, z: 0}
@ -183,7 +219,8 @@ Transform:
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 963194228} - component: {fileID: 963194228}
@ -200,23 +237,26 @@ GameObject:
AudioListener: AudioListener:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225} m_GameObject: {fileID: 963194225}
m_Enabled: 1 m_Enabled: 1
--- !u!20 &963194227 --- !u!20 &963194227
Camera: Camera:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225} m_GameObject: {fileID: 963194225}
m_Enabled: 1 m_Enabled: 1
serializedVersion: 2 serializedVersion: 2
m_ClearFlags: 1 m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1 m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24} m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0} m_LensShift: {x: 0, y: 0}
m_GateFitMode: 2
m_FocalLength: 50 m_FocalLength: 50
m_NormalizedViewPortRect: m_NormalizedViewPortRect:
serializedVersion: 2 serializedVersion: 2
@ -248,7 +288,8 @@ Camera:
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225} m_GameObject: {fileID: 963194225}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10} m_LocalPosition: {x: 0, y: 1, z: -10}
@ -257,3 +298,64 @@ Transform:
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!850595691 &1490641308
LightingSettings:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Settings.lighting
serializedVersion: 2
m_GIWorkflowMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_RealtimeEnvironmentLighting: 1
m_BounceScale: 1
m_AlbedoBoost: 1
m_IndirectOutputScale: 1
m_UsingShadowmask: 1
m_BakeBackend: 1
m_LightmapMaxSize: 1024
m_BakeResolution: 40
m_Padding: 2
m_TextureCompression: 1
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAO: 0
m_MixedBakeMode: 2
m_LightmapsBakeMode: 1
m_FilterMode: 1
m_LightmapParameters: {fileID: 0}
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_RealtimeResolution: 2
m_ForceWhiteAlbedo: 0
m_ForceUpdates: 0
m_FinalGather: 0
m_FinalGatherRayCount: 256
m_FinalGatherFiltering: 1
m_PVRCulling: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2
m_PVRRussianRouletteStartBounce: 2
m_PVREnvironmentMIS: 0
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1

View File

@ -1,7 +1,7 @@
{ {
"name": "dev.n5y.asmdefhelper", "name": "dev.n5y.asmdefhelper",
"displayName": "AsmdefHelper", "displayName": "AsmdefHelper",
"version": "0.2.1", "version": "0.2.2",
"unity": "2019.3", "unity": "2019.3",
"description": "Unity assembly definition utilities.", "description": "Unity assembly definition utilities.",
"keywords": ["asmdef", "editor"], "keywords": ["asmdef", "editor"],

View File

@ -1,7 +1,8 @@
{ {
"dependencies": { "dependencies": {
"com.unity.ide.rider": "1.1.4", "com.unity.ide.rider": "1.2.1",
"com.unity.test-framework": "1.1.13", "com.unity.ide.visualstudio": "2.0.2",
"com.unity.test-framework": "1.1.16",
"com.unity.modules.ai": "1.0.0", "com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0", "com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0", "com.unity.modules.animation": "1.0.0",

292
Packages/packages-lock.json Normal file
View File

@ -0,0 +1,292 @@
{
"dependencies": {
"com.unity.ext.nunit": {
"version": "1.0.0",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.ide.rider": {
"version": "1.2.1",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.test-framework": "1.1.1"
},
"url": "https://packages.unity.com"
},
"com.unity.ide.visualstudio": {
"version": "2.0.2",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.test-framework": {
"version": "1.1.16",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.ext.nunit": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.modules.ai": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.androidjni": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.animation": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.assetbundle": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.audio": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.cloth": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.physics": "1.0.0"
}
},
"com.unity.modules.director": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.animation": "1.0.0"
}
},
"com.unity.modules.imageconversion": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.imgui": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.jsonserialize": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.particlesystem": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.physics": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.physics2d": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.screencapture": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.imageconversion": "1.0.0"
}
},
"com.unity.modules.subsystems": {
"version": "1.0.0",
"depth": 1,
"source": "builtin",
"dependencies": {
"com.unity.modules.jsonserialize": "1.0.0"
}
},
"com.unity.modules.terrain": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.terrainphysics": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.terrain": "1.0.0"
}
},
"com.unity.modules.tilemap": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.physics2d": "1.0.0"
}
},
"com.unity.modules.ui": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.uielements": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.uielementsnative": "1.0.0"
}
},
"com.unity.modules.uielementsnative": {
"version": "1.0.0",
"depth": 1,
"source": "builtin",
"dependencies": {
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
}
},
"com.unity.modules.umbra": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.unityanalytics": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
}
},
"com.unity.modules.unitywebrequest": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.unitywebrequestassetbundle": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0"
}
},
"com.unity.modules.unitywebrequestaudio": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.audio": "1.0.0"
}
},
"com.unity.modules.unitywebrequesttexture": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0"
}
},
"com.unity.modules.unitywebrequestwww": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0"
}
},
"com.unity.modules.vehicles": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.physics": "1.0.0"
}
},
"com.unity.modules.video": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0"
}
},
"com.unity.modules.vr": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}
},
"com.unity.modules.wind": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.xr": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.subsystems": "1.0.0"
}
}
}
}

View File

@ -0,0 +1,43 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 61
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_EnablePreviewPackages: 0
m_EnablePackageDependencies: 0
m_AdvancedSettingsExpanded: 1
m_ScopedRegistriesSettingsExpanded: 1
oneTimeWarningShown: 0
m_Registries:
- m_Id: main
m_Name:
m_Url: https://packages.unity.com
m_Scopes: []
m_IsDefault: 1
m_Capabilities: 7
m_UserSelectedRegistryName:
m_UserAddingNewScopedRegistry: 0
m_RegistryInfoDraft:
m_ErrorMessage:
m_Original:
m_Id:
m_Name:
m_Url:
m_Scopes: []
m_IsDefault: 0
m_Capabilities: 0
m_Modified: 0
m_Name:
m_Url:
m_Scopes:
-
m_SelectedScopeIndex: 0

View File

@ -1,2 +1,2 @@
m_EditorVersion: 2019.3.12f1 m_EditorVersion: 2020.1.6f1
m_EditorVersionWithRevision: 2019.3.12f1 (84b23722532d) m_EditorVersionWithRevision: 2020.1.6f1 (fc477ca6df10)

View File

@ -0,0 +1,8 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!890905787 &1
VersionControlSettings:
m_ObjectHideFlags: 0
m_Mode: Visible Meta Files
m_CollabEditorSettings:
inProgressEnabled: 1

View File

@ -39,10 +39,18 @@ Refresh .sln/.csproj in your project.
I referred to this: [[SOLVED] Unity not generating .sln file from Assets > Open C# Project I referred to this: [[SOLVED] Unity not generating .sln file from Assets > Open C# Project
](https://forum.unity.com/threads/solved-unity-not-generating-sln-file-from-assets-open-c-project.538487/) ](https://forum.unity.com/threads/solved-unity-not-generating-sln-file-from-assets-open-c-project.538487/)
## Compile Locker
Lock unity editor compile to edit asmdef.
[Window] > [Asmdef Helper] > [Compile Lock]
* When checked, unity editor compile is stop.
I referred to this: [decoc/CompileLocker.cs](https://gist.github.com/decoc/bde047ac7ad8c9bfce7eb408f2712424)
___ ___
## Environment ## Environment
Unity 2019.3.12f1 Unity 2020.1.6f1
This library use unity internal class, so may be not work (or couse build error) depending your unity vresion. This library use unity internal class, so may be not work (or couse build error) depending your unity vresion.

View File

@ -0,0 +1,19 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!162 &1
EditorUserSettings:
m_ObjectHideFlags: 0
serializedVersion: 4
m_ConfigSettings:
vcSharedLogLevel:
value: 0d5e400f0650
flags: 0
m_VCAutomaticAdd: 1
m_VCDebugCom: 0
m_VCDebugCmd: 0
m_VCDebugOut: 0
m_SemanticMergeMode: 2
m_VCShowFailedCheckout: 1
m_VCOverwriteFailedCheckoutAssets: 1
m_VCOverlayIcons: 1
m_VCAllowAsyncUpdate: 0